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The Détente Games - A Cold War Comm. Bunker

Hey Everyone,
I'd like to share my flagship environment of a Cold War Era Communications Surveillance Bunker. I wanted to create an environment that was inspired by Call of Duty Cold War and MGS 3: Snake Eater that delved into themes of espionage, military secrecy and surveillance. Along with the themes, I really wanted to nail moody and ambient lighting in the scene. All the assets in the scene are game-ready and were modelled by me in 3DSMax and textured in Substance Painter. Hope you enjoy viewing my work and let me know what you think.

A huge shout out to Zach Hewett, John Olabode for guiding me on my lighting and the fine peeps (Ashawn Masahir, Ian Pulido and Dylan Abernathy) at Game Arts Academy for nudging me in the right direction as well as giving me a kick whenever I needed one to stay on track and finish this piece to completion. Thank you for being such a supportive community.

Cheers.